My midterm for a texturing and shading for games class. I based it off of the reference image credited below. I sculpted the high poly in Zbrush, baked in marmoset, and textured in substance painter.
Unfortunately, I was unable to find the artist's name, but the reference image was found on this website:
https://www.terredegliangeli.com/wp/

Reference Image found on https://www.terredegliangeli.com/wp/